Research

Year

2021

A comparative study of interaction time and usability of using controllers and hand tracking in virtual reality training

Chaowanan KhundamVarunyu VorachartPatibut PreeyawongsakulWitthaya HosapFrédéric Noël

A face-machine interface utilizing EEG artifacts from a neuroheadset for simulated wheelchair control

Theerat SaichooPoonpong BoonbrahmYunyong Punsawad

A Study of Physical Fitness and Enjoyment on Virtual Running for Exergames

Chaowanan KhundamFrédéric Nöel

Exploration of illusory visual motion stimuli: An EEG-based brain-computer interface for practical assistive communication systems

Yunyong PunsawadNannaphat SiribunyaphatYodchanan Wongsawat

No difference in learning outcomes and usability between using controllers and hand tracking during a virtual reality endotracheal intubation training for medical students in Thailand

Chaowanan KhundamNaparat SukkriangFrédéric Noël

Performance analysis of test path generation techniques based on complex activity diagrams

Walaiporn SornkliangThimaporn Phetkaew

Storytelling framework with adaptive interaction system for interactive content in virtual museum

Chaowanan KhundamFrédéric Noël